Indeed, ratings for the first season often jumped from impressive to mediocre, and the second season was also seen as a poor use of the IP. Most of the writing becomes paint-by-numbers ‘humour’ and loses much of the charm and freshness that made the first few episodes so good. Users can quickly spot the plotline unfolding in front of them, and there was nothing like the same creativity or invention in the writing, set pieces, or events that would take place.
Towards the end of the first season of releases and absolutely into the second season, though, things began to tale off. Like most story-based games from Telltale Games, the idea starts off fresh and exciting. A tell perhaps not worth telling after a while First released in 2015, it was a refreshing use of the Minecraft IP to offer something that was more than a DIY builder. It plays like you might expect moving from area to area, combing the scene for clues and items, and then dealing with action scenes and interactions with the many other characters you might meet.
The rest of the story tends to revolve around adventure, finding treasure, and meeting new enemies – and friends – as the story progresses.